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#1

Kampfmanöver - Riposte & Fleche

in >> Hausregeln << 01.04.2016 18:57
von Admin | 316 Beiträge

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zuletzt bearbeitet 16.11.2016 09:59 | nach oben springen

#2

RE: Kampfmanöver - Riposte

in >> Hausregeln << 02.04.2016 18:42
von Quatamoc (gelöscht)
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Riposte (cWod - Dark Ages)
After a successful defense, your character strikes back, using her opponent's momentum to her advantage. To Riposte, you must have already used a defensive maneuver successfully this turn (a block or dodge applies, not just parry). This means using multiple actions, so note the multiple action difficulty penalty in addition to the Riposte penalty. When Riposting, the opponent suffers +2 difficulty to defend against your attack.

Riposte
Prerequisites: Melee 2, Parry
Usable With: Any but Fist Weapons
Description: This maneuver, most commonly performed with blades, is rapid strike following a block.
System: A Fighter may only use a Riposte in the turn after he has a Parry - it is designed to allow a fighter to take advantage of his opponent's temporary inability to react (i.e. the opponant can't Parry, Dodge or Block the attack).
Cost: None
Initiative: +/-0
Accuracy: +1
Damage +0
Move: None

Fleche
Prerequisites: Melee 2
Usable With: Axes & Picks, Blades, Blunt Weapons, List-Loads, Staff
Description: This maneuver takes its name from Fencing (it is most often used with swords); it is also known as a charge.
The fighter moves forward quickly, using the momentum of his attack to increase the damage he does.
System: Use the Modifiers below.
Cost: None
Initiative: -1
Accuracy: +1
Damage: +1
Move: +3

zuletzt bearbeitet 16.11.2016 10:00 | nach oben springen



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